A Long Walk
Made in the month of June, 2023, for the Liminal Space Jam by @VeraBurd97.
Story
Gregory Ward is a ranch hand employed by organized crime to hide "packages" on a remote farm in Arizona. But when the FBI shuts down the operation, Ward takes a deal to put his boss behind bars in exchange for just a year in prison.
Partway through his sentence, the power goes out and the prisoners overwhelm the guards. Ward and the rest of the "Rat Cell" - a misfit band of informants placed in high protection from the other inmates - must make their last stand in an empty basketball court if they want to leave the prison in once piece.
Features
- 8k words of text (approx. 1-2 hours of reading)
- Kinetic story with no choices or branches
- Neo-noir crime drama with an explosive finale
Content Warning
This game contains dark themes, descriptions of graphic violence, descriptions of alcohol and illicit drug use, crude language
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (5 total ratings) |
Author | Witching Metal Productions |
Genre | Visual Novel, Adventure, Interactive Fiction, Survival |
Made with | Ren'Py |
Tags | Atmospheric, Casual, Crime, Horror, prison, Short, Story Rich |
Average session | About an hour |
Download
Download
A Long Walk (v 1.1) 157 MB
Development log
- A Long Walk - Browser version and incoming updateJun 19, 2024
- A Long Walk - visual novel releaseJul 04, 2023
Comments
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Well, I've played through the game, and I must say, that escalated real quickly! Overall, I liked your game, short though it was. I don't typically read neo-noir or crime fiction, so it was a lot different than I was expecting, but in a good way? I guess? I liked the colored text. It was a nice touch! If you ever decided to redo the game (or make another sequel) and keep the colored text, it would be really cool if the art matched the color. I also enjoyed the colorful metaphors :>
I suppose it will be explained in the sequel, but I'm guessing G and the boys were ****SPOILER**** set up by the Warden? In a get rid of two bad elements with one stone kind of way? Because god damn the villains were a real piece of work. The world will not miss them at all, because god damn. I can't wait to see Evelyn take revenge in the sequel heh.
But otherwise good job!
Thank you for the kind comment! And I'd say your take on the story is accurate. It's been a while but I do plan on following this up with a proper sequel.
I agree re: the sprites having color that matches their names, I like that idea a lot! I will let you know when I update this game and follow it up with a sequel. 🫡
It's been a while, but thanks again for this feedback! I'll be updating this game soon with some proper actual character sprites :D
Hell yeah!