GUI Baby Steps: Dialogue Boxes & Drink Icons


Greetings, commanders!  I'm slowly but surely making progress updating the GUI and overall visual experience for Madman's Making - the current top priority for development.

In today's update, I've added custom dialogue choice boxes, plus icons for when you're offered multiple drink choices.  This is not only a nice visual touch, but also useful for achievement hunters who are looking to complete the "Dry Run" achievement (win the game without drinking any alcohol).

Follow the AWOAMM Twitter for regular updates on development progress!  https://twitter.com/AWOAMM



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