Alpha 0.2.1.6 released!


Greetings, commanders! Another very small update for tonight:

  • New Phase 3 content as I inch slowly towards finishing the endings.
  • Dynamic color for Favor (red is close to imprisonment, yellow is neutral, green is high)
  • Dynamic color for Budget (turns red if you go into debt)
  • Fixed bug related to watching TV in Phase 3 where sprites would overlap.

I'm aiming for this weekend (7/9-7/10) to wrap up the 0.2.2 build, which includes all the endings!  Then the next goal is to create a build with Steam Achievements while polishing the game and implementing a custom GUI.

Stay tuned!

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